Food poisoning and supply run! Darkness Falls E05 7 Days to Die modded 7D2D S04E05 Day 5

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It looks like everyone is jumping into Darkness Falls, let's go see what it is all about! This is our 4th attempt at the mod! We have improved a lot since we last played it, let's see if we can take on this mod now!!

#7daystidie #darknessfalls #survivalgames

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--PRODUCER PATRONS--
Simplejack | 9ers Nation | TheOdog1970 | MsJanet | Emy Rothenberger | 9ers Nation | Skellipimp | Westmant | Automated | Dapitbull

==TBF ARMY--
Beard3dBogan | Darius | MissLid | DANIEL LEBORGNE | Thebananaking | Goat | MarcMyWerdz | isacc | ToddP | Leshasta |

--TBF FRIENDS--
Vashkram | Crazy Hermit | BigC4Life | nights | Jolly | DHunt420 | Logan Reynolds | Jokerbeats | Storm | Erik | Shaun | SynapticBoomstick | CHINA76 | Baller35 | Jamie Clough | Pyro | Benji Wilson | Kirito | Azoknight | Cat Astrophe | xx0blackhaw1kxx | Conan | Thinman | Jack | Gatva | Kelly | Crazy Gamer Emm | Eric | Omorb | Mr_Aperture | Keith Osborne | Malinja | Ponypics | DattOneX | Grunk | jamiievwcc | brantmax24 | wyrmaster19 | reaperofgames | kellyinb I everyday420 I Nate I

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Features
Darkness Falls is not an easy mod. The primary intent is to drag out the early game, so it will take you longer than usual to get to Iron and Steel. Several things you are used to being able to make now require classes or perks to be purchased, and night-time is not fun time. The wasteland? Even less so.
Good luck…
…you’ll need it
This is a mod I originally created to fix a few “issues” myself, my wife and some friends felt the game had. Turns out I really enjoy modding so I’ve expanded on it quite a bit. The intent is to drag out the early game, so it will take you longer than usual to get to Iron and Steel. I’ve also tried to inject a little realism by locking away quite a few recipes behind perks, since most normal folks wouldn’t know how to do/make those things.

8 Classes to choose from, with 6 quests each!
96 slot backpack! 12 slot crafting queue!
Custom UI! Food/Water bars next to the hotbar.
Increased zombie spawn/respawn rate!
Night time is now dangerous. The ferals come out to play…
Zombie Behemoth (male and female) added!
Scrap Iron Tools added. Iron requires level 15.
Titanium added!
Forge Ahead & Leather Tanning books are back!
Wrench is now a perk and a schematic,
Action skills are back!
Skill books added for all 100 level skills.
Generic skill point book added so you have ways to get skill points.
Skill notes!
Extra crops!
More food!
Animal Coops and Snares.
Clay bowls are back
Craftable Small Engines and Lead Batteries!
Several new guns!
Gun crafting!
Arrows can now use cloth fragments instead of feathers.
Tree sap is now a thing!
Sterile Bandage! .
Working sinks and ovens!
5 new workstations.
Stone hammer added.
Lockpicks added!
Combat axe added.
Trader’s are no longer protected!
Larger player-crafted storage.
Junction box added for invisible wires.
7 Day hordes re-done
Writing Desk, Ink and Quill available!
Grass spawns reduced for better performance/easier to see things.
Traders now have more basic materials for building.
Localization HEAVILY edited to show where items are crafted
Compo pack added!
Hornet from A15 and earlier is back
Trader Caitlin has arrived!
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